The world the player is now in. It will be a Minecraft namespaced registry key, for example:
minecraft:overworld
- The overworldminecraft:the_nether
- The Netherminecraft:the_end
- The EndThe world the player has moved from. It will be a Minecraft namespaced registry key, for example:
minecraft:overworld
- The overworldminecraft:the_nether
- The Netherminecraft:the_end
- The EndThe in-game player who changed worlds.
Generated using TypeDoc
The event received when a player changes worlds.